Re:do




Some of the poses created for the re:do app.
Some of the poses created for the re:do app.
Some of the poses created for the re:do app.
Since the initial brief onwards it was clear we all share the enthusiasm to try push the designs as much as possible.
Since the initial brief onwards it was clear we all share the enthusiasm to try push the designs as much as possible.
Since the initial brief onwards it was clear we all share the enthusiasm to try push the designs as much as possible.
First stop: exploring as many directions as possible! Second stop: gathering elements and character concepts that became the foundation for further development.
First stop: exploring as many directions as possible! Second stop: gathering elements and character concepts that became the foundation for further development.
First stop: exploring as many directions as possible! Second stop: gathering elements and character concepts that became the foundation for further development.

Basics first!
Basics first!
Basics first!
After we stumbled upon our character in blue (we call her Silvia) it quickly became clear that these are the vibes we were looking for!
After we stumbled upon our character in blue (we call her Silvia) it quickly became clear that these are the vibes we were looking for!
After we stumbled upon our character in blue (we call her Silvia) it quickly became clear that these are the vibes we were looking for!
Next in line was creating a selection of 9 avatar characters for use in mobile app and online forums.
Next in line was creating a selection of 9 avatar characters for use in mobile app and online forums.
Next in line was creating a selection of 9 avatar characters for use in mobile app and online forums.



Here they are in 3 fast forward steps.
Here they are in 3 fast forward steps.
Here they are in 3 fast forward steps.
First real world test was using the avatars in the project group chat. It quickly became clear they work really nicely with limited pixels.
First real world test was using the avatars in the project group chat. It quickly became clear they work really nicely with limited pixels.
First real world test was using the avatars in the project group chat. It quickly became clear they work really nicely with limited pixels.
Next to character work we also developed a set of graphic elements that were used troughtout the web and app interface.
Next to character work we also developed a set of graphic elements that were used troughtout the web and app interface.
Next to character work we also developed a set of graphic elements that were used troughtout the web and app interface.




Icons!
Icons!
Icons!
Elements were built for unspecified background colors.
Elements were built for unspecified background colors.
Elements were built for unspecified background colors.
Some of the more important events in the app deserved their own unique character animation. That’s why we combined the elements and characters in fun little animations!
Some of the more important events in the app deserved their own unique character animation. That’s why we combined the elements and characters in fun little animations!
Some of the more important events in the app deserved their own unique character animation. That’s why we combined the elements and characters in fun little animations!


If you have any questions, ideas, or simply want to say hello, drop us a message.
Loopa ©2023. All rights reserved.
If you have any questions, ideas, or simply want to say hello, drop us a message.
Loopa ©2023. All rights reserved.
If you have any questions, ideas, or simply want to say hello, drop us a message.
Loopa ©2023. All rights reserved.